=============================================================== Phantom Fighter Complete FAQ/Walkthrough September 05, 2003 Version 2.00 author: Aaron Madrinan (snoocete) e-mail: snoocete@yahoo.com subject: "RE: Phantom Fighter FAQ/Walkthrough" ==================================================================== -------------------------------------------------------------------- ---> INTRODUCTION -------------------------------------------------------------------- The gaming world is changing very rapidly. Games are released on breakneck speed that we need more than a lifetime to play even just the good ones. The result? The other not-so-famous games are forgotten and put aside by future gamers. In other words, they become underrated. Such is what happened to a game called Phantom Fighter. I've played it since I was a kid. Though not as extremely fun as games like Kirby or Pokemon, it very much dwells on the concept in which Contra flourished: you can never let the game beat you. Supposedly, it would be as famous as that. But, heck there wasn't even a walkthrough on GameFAQs, only some codes that lets you skip to the last town and a very bad review. Sigh. You want my opinion? Here is what I can say: don't let the big names fool you. A lot of gems are hidden in the dump of really bad games, I admit, but they only need a little spotlight to shine. Here is my share of that spotlight =). -------------------------------------------------------------------- ---> DISCLAIMER -------------------------------------------------------------------- You are free to save this guide onto your hard drive and/or print for your personal viewing pleasure. You may distibute it to other people as long as you don't claim it as yours, okay? Since this game doesn't have that much coverage, you may post this at your site in its full, unedited version even without my permission as long as its credits point to me. Deal! -------------------------------------------------------------------- ---> CONTENTS -------------------------------------------------------------------- 1. Updates --- 2. FAQ --- 3. Walkthrough --- 4. Credits --- This is FAQ #2, hope I got a bit better. -------------------------------------------------------------------- ---> UPDATES -------------------------------------------------------------------- -2.00- -21Kb- Look above (^_^). It's a whole number change! A kind soul mailed to me the names of the Kyonshies. Yay! Added peace and order (where there was chaos). Formatting change. E-mail change. Lastly, look at the disclaimer. -1.00- -19Kb- This FAQ is complete, however the Japanese names of the Kyonshies are missing. Not that anybody would care, but it still important. If you have an instruction manual (because I kinda lost it), kindly e-mail me and let me know, ok? -------------------------------------------------------------------- ---> FAQ -------------------------------------------------------------------- --Who are you? Just a humble freelance (a bit newbie-ish, but wants to learn a lot) FAQ writer who writes for his favorite games whenever he has the time. --What are these "Kyonshi" that I'm fighting? If you have ever watched the anime series "Shaman King", or knew a bit about Chinese folkore, you have the idea. These are what we call the undead; they are supposed to be immobile, rotting bodies. They still are, but they are being controlled by some mysterious power. You know about rigor mortis? It also applies to these phantoms. That explains why they could only move their feet and knees to hop and turn around, and their elbows to puncture your face with their dirty, sharp nails. --How do I fight these enemies? You have to move around. A lot. Whenever you stay on one spot, the Kyonshi will follow you with small hops, then when it gets in range, it suddenly does a big dive toward you. Unless you hit the Kyonshi in a critical point or you kill it in transit, you cannot stop that from homing to you. So you got to move. That's your ace against these creatures. They have lockjaw and every known bone and muscle disease, while you could just move out of their way. For example, the moment they land on the ground, give them a kick or two on their sleeves then they will be knocked down. When they wake up and hops around again, repeat. Soon they will burst in flames, and the door that lets you continue through the building opens. --What does that man who follows me around do? That's your assistant. Whenever you are inside a building, if you return to the exit, you talk to him. He asks if you want to have an item, stay at the building, or just leave the place. --And those items are...? There are a total of four (4) items in the game. You can find them from the households you rescue from kyonshies. They replace the use of the punch attack, but it's worth it. 1. Tonten - the kyonshi you show this with is knocked back to the ground because a) there is holy white light coming from it, or b) he saw his face, squirming with maggots (hey, thanks mate for the mirror, 'bout time I fix my hair... what the he... *faints*). DON'T use this when you're about to get hit; it also acts as your armor, and because it's a mirror and was hit by diamond hard claws, you know what happens. 2. Sacred Sword - even a swordless Link (of Legend of Zelda) would not use this nicely-named weapon (he might even throw it back at you so don't even try). It does little damage, and it also gets broken easily as if it is made by glass. The only edge it has is that it has a rather long range for a physical attack, you could corner a kyonshi with it, but you would like to beat them up yourself, wouldn't you? 3. Talisman - freezes the enemy in place until it's effect is gone or they got hit. You have to make contact with the kyonshi you want to victimize it with, so there is a chance you get hit and the item breaks. Useful on the tall kyonshies, you could sneak under them, paste the talisman on their belly, then kick them in the butt. 4. Bell - If you use this in the middle of a heated battle, it does nothing except probably makes a little chime that is pleasant to hear for you but instead boils the blood of the kyonshi, making him more aggressive. Actually, use it to control the kyonshi kid. --What are the scrolls for? Whenever you cleanse a building from kyonshies, you get a varying amount of scrolls. You use them at the Training Hall to learn new abilities. --The guard won't let me in because I can't answer his questions... got a list there that could help me? Please? Of course I do. I intend to make this the complete-est FAQ you'll ever see (for PF, of course). Here they are (if you noticed, the stupid comments are gone. just learned not to learn from the likes of ArchNacho and Tortilla Godzilla): -Format- Q - Question A - Answer Q: Why do Kyonshies come out only at night? A: Hate the sun. Q: What country do Samurais come from? A: Japan Q: What is another word for one? A: Any answer will do. Q: Who built the Great Wall of China? A: Any answer will do. Q: What is the food Kyonshies hate? A: Ice Cream Q: Who created Ultima? A: Lord British SC: Who is he? Q: What is Kyonshi's most powerful weapon? A: Sharp claws Q: What is the skill when you hold an opponent's arms from the back and throw him backward? A: Dragon Suplex Q: What kind of place do Kyonshies usually live in? A: Any answer will do. Q: What is a horrible skill when you head-banged against an opponent's head? A: Any answer will do. Q: Name an FCI video game. A: Any answer will do. Q: What is the famous Chinese newspaper? A: Wall poster Q: How many stars are there in the American flag? A: 50 Q: What is the best thing used to capture Kyonshies? A: Urn Q: What is a Chinese martial art usually called? A: Kung fu Q: What is the best method to make sure Kyonshies never revive again? A: Fry in oil Q: What is the teaching taught by Confucius called? A: Confucianism Q: What's the name of George Bush's dog? A: Millie Q: Who is the emperor called the Last Emperor? A: Fugi --Can I kill the guard? If you are not a super nerd, who knows NES rom-editing to change the layer which the guard resides to your characters layer and set its attributes to "hittable", has an HP count, and many other things, definitely no. I know it's a big disappointment. --What are these new abilities you will learn from the Training Hall? New techniques in martial arts. When you started the game, you have a weak punch and a weak kick. Learn these and you will become stronger and better to fight kyonshies. Town 1 (2scr) =2 Thrust - punch and you will hit the enemy twice =2 Kick - same with 2 Thrust but you kick instead =High Jump - self-explanatory =Wolf Move - speed up Town 2 (6scr) =3 Thrust - three fists-of-fury in one swift delivery =Turn Kick - most versatile move in the game =Wind Jump - jump and hold left/right to do a spin jump =Tiger Move - more speed up =Mirage Move - combine with Tiger Mv. for better effect Town 3 (18scr) =Mirage Walk - move while crouching =Dragon Move - whoosh! last speed upgrade Town 4 (50scr) =Wind Kick - jump then kick furiously in mid-air to form a spin kick =Mirage Thrust - punch while crouching Town 5 = Town 6 (80scr) =Jump Kick - hold left/right then kick to see this fantastic move Town 7 (90scr) =4 Thrust - most powerful move in the game Town 8 = --What are the names of these Kyonshies? What I have here are unofficial names which I made up by their looks, color, and strength: Pink - weak household form of kyonshi. Green - stronger and faster than the pink Dwarf - a real pain, their size and speed make them hard to hit. Tall - vulnerable to punch attacks, mirage thrust Fat - looks tough but slow, easy target Short-armed - has a high resistance to hits, has high attack power Their original Japanese names (courtesy of SatelliteGeibor@aol.com): Pink Kyonshi: Sosekushi Green Kyonshi: Zanshi Fat Kyonshi: Kimenshi Dwarf Kyonshi: WeeKyonshi (literally) Tall Kyonshi: Ryukyoshi Graveyard Ghost: Shanshi --Know any GameGenie codes? Nope. Go to the Codes and Secrets page of this game and you might find something to help, you cheater! -------------------------------------------------------------------- ---> WALKTHROUGH -------------------------------------------------------------------- In case you don't have a manual, here is the juicy bit of the story: You are Kenchi, China's savior from the Kyonshi, the eastern counter- part of the vampire. Someone had let them loose on seven towns, with the eighth one being totally controlled by that being. Of course, you as the hero walks in the scene and puts a stop to the onslaught. However, it won't be easy: the Kyonshi are undead, has little sense of pain and their conscience all gone. Which makes them more fun to battle, isn't it? +---------------------------------+ |Town 1 - A taste of Kyonshi power| +---------------------------------+ Enter the temple. This holy building looks always the same in every town you come to; it also functions the same thing; as a rest point for your character. That's why you should also invade this first. Oh, the controls: left/right: moves you in the direction you press. up: jump (not so high right now, so don't use it much) down: crouch/duck B button: punch A button: kick Select: when outside, changes message display speed Start: pauses the game Kill the introductory kyonshi inside, then the temple could now be used as an inn. The ASCII art below shows the lay-out of the town: T S O S S O H S O I I B |_||_||_||_||_||_||_||_||_||_||_||_| Legend: T-Temple H-Training Hall I-Item inside S-Scroll inside O-Orb inside B-Boss inside Enter houses and fight kyonshies to have scrolls and some items. Pink kyonshies are weaker than green ones, but later in the game, most of the time you will fight green ones so you have to practice on them, too. Heal at the temple if you are hurt. Every time you get enough scrolls, head to the Training Hall and learn a new ability, in the order 2 Kick, Wolf Move, 2 Thrust, then High Jump. Afterwards, enter the Orb buildings, defeat the more difficult kyonshies there and get the Orb they leave. After you have three orbs, enter the boss cave and fight... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ AFTERIMAGE KYONSHI (Japanese name: Genyoshi) Difficulty: */***** --I just made up the name, sorry. This boss is small but jumps ultra high. Also it takes up many hits to bring down so don't you dare stand in its path to kick/punch. You could a) wait until it reaches the high point in its jump, then as it falls down, attack it, or b) my favorite way. Use the talisman to freeze it then kick it from behind. Rinse and repeat. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Your reward? Being congratulated by your assistant and access to the next town =). Don't forget to copy the password. +-------------------------+ |Town 2 - The baby Kyonshi| +-------------------------+ I H S S O O T I O * I B |_||_||_||_||_||_||_||_||_||_||_||_| The * contains Conshi, the baby Kyonshi. You can have him in your party by letting your assistant be snatched by the light in the graveyard, defeating her (she's very strong, but not too hard), then afterwards you will get the bell. You may want to try it to know how it feels to be a Kyonshi; otherwise do the same modus operandi in Town 1 (learn the Turn Kick as soon as you can), and at the end is another cave... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ KNIFE KYONSHI (Japanese name: Raunshi) Difficulty: **/***** --As soon as you enter, stop for the boss is throwing knives at you. After enough knives, he pauses, that's your signal to get near and whack him. If he hits you with his knife, it does a lot of damage so be careful. You may either use the Tonten to knock him out fast when he is about to use the knives, or the Talisman to freeze him then hit him from behind so he has to turn around to hit you with knives. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ And if you're wondering whether you can beat this boss using Conshi, well, YOU CAN. It's quite difficult however, and I'm not 100% sure if there are rewards somewhere, but it's quite fun watching him knock out that big guy =). +----------------------------------+ |Town 3 - Woo! A bit of difficulty!| +----------------------------------+ S I I S S T H O S O O B |_||_||_||_||_||_||_||_||_||_||_||_| Save the temple, get some scrolls, learn at the training hall, and then get the three orbs. Simple as that. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ LIGHTNING KYONSHI Difficulty: ***/***** --From here, the manual doesn't say the Japanese names, so you have to deal with the translation above. Sorry. --No, he doesn't throw balls of lightning at you. It's that the back- ground flashes every now and then. The boss itself is like any other tall Kyonshi, except he's much faster than the others, much stronger, and much more HP. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +-------------------------------------+ |Town 4 - Hey! Be careful! WATCH OUT!!| +-------------------------------------+ H S S O S I O I T O I B |_||_||_||_||_||_||_||_||_||_||_||_| Don't bother learning the Wind Kick; it's pretty much useless. The other move, Mirage Thrust, is a must-have. You can easily kill tall bosses without even getting stratched. I know it's cheap, but an army of kyonshies vs. one phantom fighter isn't fair, too. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ TACKLING KYONSHI Difficulty: *****/***** --This is the part where I always got stuck when I was a kid. This boss attacks you at a speed in which you could rarely, if ever, react in time. If you don't hit him with anything in your arsenal, he WILL tackle you. Talisman does not work on him. The Tonten and the Sacred Sword does work on preventing him to attack, but does little to no damage. Try to put him into a corner then attack him whenever he goes floats back up so the chances of him tackling you will be minimized. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +--------------------------------------------+ |Town 5 - Who shakes in terror? You, or them?| +--------------------------------------------+ I * S I S I T I O O O B |_||_||_||_||_||_||_||_||_||_||_||_| As you notice, there is no training hall. That means it is at the other town, so collect scrolls till you reach the maximum of 99. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ EARTHQUAKE KYONSHI Difficulty: ****/***** --Why the "earthquake"? Because when it lands on the ground, it actually shakes it so much that Kenchi falls over. Also, when you're hit by the claws, you are sent to the other side of the room. The good thing? You could use the Mirage Thrust to post a talisman on him, or just plain punch his knees till his life meter runs out. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +-------------------------------------------------------------+ |Town 6 - THIS, has gotta be, the weirdest flying kick ever...| +-------------------------------------------------------------+ H T O O O B |_||_||_||_||_||_| The moment you enter, enroll at the training hall and avail of the powerful Jump Kick. It's a shame you would learn it this late in the game. You may choose to save the temple, or if you feel really almighty, just leave it there and snatch the orbs one by one until you can enter the boss lair... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ AXE KYONSHI Difficulty: ****/***** --He does not throw axes at you; it's his melee weapon. He just holds it out in front of him, swinging it once his near enough. Don't punch him; use your feet both for kicking and dancing around him. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +-----------------------------------------------------------+ |Town 7 - What?! I thought I could use magic in this game...| +-----------------------------------------------------------+ O O S S S T H S S S O B |_||_||_||_||_||_||_||_||_||_||_||_| No items. Save the last temple, collect scrolls this one last time, then learn 4 Thrust at the last training hall. After three orbs, fight the last boss... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ FIREBALL KYONSHI Difficulty: ***/***** --Obviously, he throws fireballs. Very easy to dodge; just jump high then drop behind him. If you learned every skill, you could do it the easy way (crouch then punch) or the exciting way (stand in front of him and flaunt your amazing abilities). Just don't get burned by fireballs, 'cause it HURTS. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +------------------------------+ |Town 8 - The stupid final boss| +------------------------------+ O O O FB |_||_||_|---|__| The --- represents a bridge, and FB is the FINAL BOSS. Are you ready? There are no temples in here, so once you enter a building, you have to make it till the end. There's no turning back. I just hope you really mastered those moves... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ OBO Difficulty: ***/***** --First time I said she was easy, I forgot you have to fight an army of assorted Kyonshies to get to her :). --You're fighting, for the second time (the first was a ghost, remember?), a non-kyonshi. Besides teleportation and magic fireballs, she does nothing but stand there, waiting for you to hit her. Unless you are cursed with kyonshi-slow reflexes, she is very disappointing. Sure wish she was a lot more powerful. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You may watch the credits roll, but you won't get a new game. Now it's all over. Kyonshies will never bug you again =). -------------------------------------------------------------------- ---> CREDITS -------------------------------------------------------------------- My father, for buying me a cartidge a looong time ago (back in 1989); FCI, for making the game; Nintendo, for a really good console that'll last for ages; CJayC, for hosting the guide on his site, GameFAQs; SatelliteGeibor@aol.com, for the Kyonshi names; and you, for playing the game. ____________________________________________________________________ Contributor Recognition: http://www.gamefaqs.com/features/recognition/37592.html ____________________________________________________________________ +------------------------------------------------------------------+ |>>>>>>>>>>>>>>>>>>Copyright 2003 Aaron Madrinan<<<<<<<<<<<<<<<<<<<| +------------------------------------------------------------------+